vixi
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Post by vixi on Jul 21, 2013 7:33:18 GMT -5
Plant Diety : NOVICE |
This magic can be considered the core root of all plant magic. The user has the power to control, create and manipulate plants. Plants include familiar organisms such as trees, flowers, herbs, bushes, grasses, vines, ferns, & mosses. The user seems to have a mystical connection with plants to where plants tend to grow with their presence. This magic can provide the ability to create any plant, heal via the plants around you, control plants around your body, and other plant-related abilities. The user also gains distinctive plant features... | SCHOOL 1 PASSIVE NAME: Plant Diety PASSIVE RANK: Novice PASSIVE DESCRIPTION: As a plant deity, The user can create plants as long as they cannot be generally used offensively or defensively. For example, the user can thrust her arms upwards to create a seat-like throne of bushes or create an apple on a tree for a healthy snack. Everything created will be considered non-magical. Only 2 creations can be created per post. Also, the user can use utilize chlorophyll.
ABILITY NAME: Case of Vines ABILITY RANK: Novice ABILITY DESCRIPTION: By thinking/saying "Entomb!", Ivy is able to quickly encase herself in strong green vines that will root in place but heal her of any minor damage. While encased, the vines protect her from incoming damage aswell for a post. While encased, the vines can recede at Ivy's will. Afterwards, she can also escape the case by creating a 'backdoor' leaving the vines as an empty carcass. The vines can last for five post until burned/cut etc. POWER COST: 25
| SCHOOL 2 ABILITY NAME: ABILITY RANK: ABILITY DESCRIPTION: POWER COST:
| SCHOOL 3 ABILITY NAME: ABILITY RANK: ABILITY DESCRIPTION: POWER COST:
| SCHOOL 4 ABILITY NAME: ABILITY RANK: ABILITY DESCRIPTION: POWER COST:
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