|
Post by Edmund Faust on Jun 3, 2013 20:51:29 GMT -5
EDMUND FAUST "Even through the darkest days! This fire burns, always!"
Basic Information NICKNAME -- GENDER Male SEXUALITY heterosexual AGE 25 RACE Human? GUILD Raven Tail RANK C OOC NAME Bangbang GUILTY GEAR | sol badguy Appearance EYES Red HAIR Edmund pulls off a mullet surprisingly well. His hair overall is quite spiky, dark brown in color and tends to be rather longer than what most male would have it. For that reason, he tends to keep his hair in a ponytail and keeps the bangs out of his eyes with the headgear he wears all the time over on his forehead. PHYSICAL Standing at 6 feet and weighing 210 pounds, Edmund is very physically imposing to look at due to the chiseled muscles on his body. One can usually see him wearing a short red jacket over a black shirt. With that, he wears a pair of bleached white jeans along with a pair of red combat ankle boots going up to his ankles reinforced by steel toes. Also, considering that he is in Raven Tail, Edmund's guild tattoo is located on his back. INVENTORY |
[/b] - An ordinary pack of cigarettes labeled 'MALBADO'. He usually goes through ten packs of these in a day. Zippo Lighter - An ordinary lighter that Edmund carries around with him. [/ul] ABNORMALITIES Edmund is someone who had fought for a very long time, therefore he has numerous amount of scars on his body. Not to mention, he is extremely resistant to various non-magical toxins, therefore he can go through 20 packs of cigarettes with no problem and is very difficult to get drunk. [/div][/div] Personality POSITIVE TRAITS NEGATIVE LIKES Spicy food, Cigarettes, Strong Booze, Listening to rock and metal music genre, Lazing around, Ghost chili peppers DISLIKES Being bothered, Rap, Whiners, Complainers, Idiots, Psychopaths Abilities Limit/Holder MAGICAL INVENTORY[/b]: Painkiller ITEM DESCRIPTION: A weapon forged by Edmund himself. To simply put it, it looks like a massive lighter of some sort, though it seems as if it may handle like a sword, its heavy weight defies its purpose. This weapon is meant to utterly pulverize anything that it comes in contact because how heavy it is towards the front. This is not a weapon meant to be used by those that doesn't even have any arm strength, hence why it only looks terribly easy when Edmund swings it or carries it around with him. Overall, the weapon stands up to 4 feet, and is wide enough to be used as a shield as well if needed. FORM NAME: Install, Phase I FORM BRANCH: -- FORM REFERENCE: HereFORM DESCRIPTION: There really is no transformation going on in this form other than the fact that his red eyes change into an amber color and small explosion burst out of the ground before dissipating (but it does not hurt anyone) as a signal that this form is currently active, but in actuality, he is feeling extremely lazy to a point that he is not even really willing to put much of an effort into what he is doing. This is usually the form that Edmund chooses to stick with when he finds himself fighting against his opponents. FORM NAME: Install, Phase II FORM BRANCH: Install, Phase I FORM REFERENCE: HereFORM DESCRIPTION: At Phase II, Edmund releases a little more of the power he has it sealed within him, and at this point, he goes through a partial bit of transformation. When activated, flames surround his body and burns off some of the human features that he has. His arms up to the elbow gets surrounded by red scales with a consistency that of a metal. He grows claws and blades on both of his forearms along with a pair of exhausts made of scales on his shoulders which constantly ventilates destructive energy (keep in mind this doesn't hurt anyone), giving it the appearance as if he has a pair of flaming wings. [/ul] MAGICAL ABILITIES[/b] Dragon's Body ABILITY RANK: D ABILITY TYPE/PINNED: Limit | Phase I, Phase II ABILITY DESCRIPTION: Despite not looking like much, but as soon as Edmund activates his Phase I, he has the option to increase physical abilities ranging from his senses, strength and speed way beyond that of normal human. With this, his strength and speed gets increased up to the activated numbers of the D-class. DURATION: 2 COOLDOWN: 2 ABILITY NAME: Explosion Step ABILITY RANK: D ABILITY TYPE/PINNED: Limit | Phase II ABILITY DESCRIPTION: When active, Edmund is capable of creating series of explosive spell circle underneath him that launches him in any particular direction he wants at 30mph with a 10 feet explosive diameter where he had launched himself off from. He may do this up to 2 times in a post and is capable of traveling up to max-distance of 80 feet (or less if he wishes). DURATION: 2 COOLDOWN: 2 ABILITY NAME: Nuclear Heart ABILITY RANK: D ABILITY TYPE/PINNED: Limit | Phase II ABILITY DESCRIPTION: When nothing goes right, Edmund's motto is to just simply blow up everything he sees into smothering ruins because he doesn't feel like dealing with the pests anymore. When he chooses to activate this spell, Edmund literally becomes a walking bomb of mass destruction for a set duration amount of time and the exhausts on his shoulders output greater quantity of destructive waves to overload his body with magical energy. Once it is fully charged, the left side of his chest (where his heart is located) glows red and yellow in color and finally releases the destructive energy which simulates a miniature sun supernova with him as the core, destroying, burning and vaporizing everything in its path until there is nothing. The energy expands up to 110 feet in diameter at 30mph, but premature detonation may cause much lesser destruction and the range won't be as far compared to its fully-charged version, only going up to 50 feet in diameter if he decides to do so. This spell at its fully charged form is something that he would use as a last-ditch attack, so it completely cancels out the 'Phase II' form and reverts his form back to 'Phase I' for 3 posts. By that time, he can re-activate 'Phase II' if he wishes. MAX CHARGE TIME: 2 PARTIAL CHARGE TIME: 1 COOLDOWN: 2 ABILITY NAME: Flamer ABILITY RANK: D ABILITY TYPE/PINNED: Holder ABILITY DESCRIPTION: To activate this magic, Edmund presses the trigger on the hilt of his sword to light his entire weapon on fire. Hitting his opponent with this causes them to be lit on fire for a set period of time (2 posts) and constantly take damage until the flames die out; however, this is no ordinary fire that can be put out with water. This has a consistency that of a napalm, making it extremely hard to kill unless it's a water magic of same rank, though novice water can cut the time of burning by 1/2. DURATION: 2 COOLDOWN: 2 [/ul] [/div][/div] [/div][/div][/div][/div][/td][/tr][/tbody][/table] [/div]
|
|