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Post by Richter Arkadia on Apr 24, 2013 22:27:39 GMT -5
RICHTER ARKADIA "Prepare to be reaped!"
Basic Information NICKNAME Ric GENDER Male SEXUALITY Bisexual AGE Twenty-three RACE Human GUILD Grimoire Heart RANK Novice OOC NAME Vir KATEKYO HITMAN REBORN | byakuran Appearance EYES Purplish-gray HAIR His hair is white and spiky, that reaches down to his neck. PHYSICAL Richter stands at an average height of six feet, right at the mark for most men. Though factoring in his spiky hair, it adds and extra three inches to his overall height. Not that wild but noticeable. Ric has a lean but athletic build. Instead of bulky muscles, they are wiry and rope along his limbs and across his chest. His usual wardrobe would be a gray tunic with a black overcoat. His gray pants are tight, with a little looseness at the knee and crotch areas, so it isn't uncomfortable to move and sit. He also has a black belt, for no other purpose than to display his Guild Mark in place of the belt buckle. His leather boots are slim with silver workings where they turn down at his knees. INVENTORY A silver pocketwatch, a keepsake of his father. It also tells time, who knew? ABNORMALITIES He has three triangle-shaped tattoos under his left eye. Then his guild mark is located on his chest, directly over his heart. Personality POSITIVE TRAITS - Fearless
- Decisive
- Intelligent
- Versatile
- Persistent
- Stoic
NEGATIVE - Arrogant
- Sarcastic
- Cruel
- Tactless
- Deceitful
- Lazy
LIKES - Magic
- Getting paid
- Women
- Fighting
- Inflicting pain on others
DISLIKES- "Good" Guilds
- Depression
- Rainy days
- Getting stiffed
- Traitors
Abilities Requip / ~ MAGICAL INVENTORY |
[/b] Shadow Sickles ITEM DESCRIPTION: This set comes in the form of dual sickles attached together with a chain. Much like a kusarigama only there are two weapons. The handles are silver, having the appearance of a human spine with black, curved blades, The handles are two and half feet long with the blades being one foot long, a piece. Originally, the two foot long chain connecting the two is black and appears to be solid but it instead has a semi-tangible appearance, looking like a shadow. ITEM NAME: Iron Reaper ITEM DESCRIPTION: This set comes with a scythe, a robe and armoring. The scythe itself has a six foot long shaft, white in color and takes the appearance of a human's spine, only elongated. At the top, there is a human skull, white as well with its mouth opened wide. Extended from the mouth is a black, curved scythe blade. It reaches out for four feet. Three black spikes protrude from the back of the skull, opposite of the blade, getting slightly smaller in descending order. The first spike is twelve inches long, then the next is six inches and the last is three inches. As for the robe, it's black and has holes in various places. It's tattered around the edges of the cowl, sleeves and hem of the robe. The armour comes in as a bone mask, spiked pauldrons, a bony breastplate, bone-like gauntlets and spiked greaves. The bone-styled armor is white while the spiked pieces are silver. [/ul] PHYSICAL ABILITIES[/b] blah ABILITY RANK: blah ABILITY DESCRIPTION: blah DURATION: blah COOLDOWN: blah [/ul] MAGICAL ABILITIES[/b] Living Chain ABILITY RANK: novice ABILITY TYPE/PINNED: innate / shadow sickles ABILITY DESCRIPTION: the chain connecting the sickles is able to stretch an extra six inches at will. when tension is let off, it returns to its original length. DURATION: passive - for as long as this set is requipped. COOLDOWN: n/a ABILITY NAME: Black Boomerang ABILITY RANK: novice ABILITY TYPE/PINNED: requip / shadow sickles ABILITY DESCRIPTION: by holding the chain and spinning one of the sickles, black energy forms along the blade of the sickle. when swung, the sickle releases the energy as a shadowy curved blade that flies towards a target, intended to slice. If it isn't blocked/destroyed, it'll come back around for a second hit. If done improperly, the "boomerang" will be launched in the opposite direction, possibly hitting the caster. Also, if he doesn't keep concentration, it might miss the target on the return and head towards the caster. the "boomerang" has a range of four feet from the caster though it moves in a curving pattern, just like a boomerang. it flies at 15 mph. DURATION: two hits/one post COOLDOWN: two posts ABILITY NAME: Soulless ABILITY RANK: novice ABILITY TYPE/PINNED: innate / iron reaper ABILITY DESCRIPTION: while this set is requipped, a faint purple aura radiates from the caster's body. it reduces hostile magic by a tiny amount. however, it doesn't diminish the effects of his spells if they backfire on him. DURATION: passive - for as long as this set is requipped. COOLDOWN: n/a ABILITY NAME: Abyssal Fang ABILITY RANK: novice ABILITY TYPE/PINNED: requip / iron reaper ABILITY DESCRIPTION: channeling magic through the weapon, black energy forms around and along the scythe blade. it triples the size of blade and holds a semi-tangible form. the abyssal fang can either be used to enhance the damage of a physical hit or launched as a linear projectile attack. Sometimes it backfires and breaks before hitting/launching, the magic being wasted. when used as a projectile, its effective range is five feet. it can be launched to move at 20 mph DURATION: one post COOLDOWN: two posts ABILITY NAME: Grim Stare ABILITY RANK: novice ABILITY TYPE/PINNED: requip / iron reaper ABILITY DESCRIPTION: when magic is focused on the mask, the eyes glow red and amplifies the power if eye contact is made against another. When released, a kinetic wave of energy, the size of the mask, is shot at the target, as long as they are within range, possible pushing them back or knocking them over. Sometimes it outright fails and doesn't work, just draining his magic as if it worked. the kinetic wave can travel up to three feet, otherwise it's ineffective. its speed is around 15 mph DURATION: one post COOLDOWN: two posts ABILITY NAME: Burning Darkness ABILITY RANK: novice ABILITY TYPE/PINNED: requip / iron reaper ABILITY DESCRIPTION: by striking the scythe's blade with a gauntleted hand, the sparks made plus the magical energy channeled through the weapon creates purple flames that engulf the curved blade. these flames aren't extinguished by regular water and burns cold rather than hot. Most of the time, though, the whole scythe catches fire and damages the wielder. The fire vanishes when the weapon is dropped. DURATION: two posts COOLDOWN: three posts [/ul] [/div][/div] [/div][/div][/div][/div][/td][/tr][/tbody][/table] [/div]
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